Oil on Canvas - 50x60 cm
Alan Câmara
Monday, July 18, 2016
Tuesday, October 22, 2013
Monday, September 16, 2013
Friday, August 9, 2013
Interview at 3d total.com
The Career Path of Alan Camara
By Jo Hargreaves
From his roots in small-town Brazil to working as a successful character designer and 3D artist, Alan Camara has come a long way over the last seven years. In our latest article, we find out more about the path his career has taken, and what he thinks of the industry today.
Thank Jo and 3dtotal team
Check the interview here
Monday, June 24, 2013
One more traditional work
Its my last work all made with gouache, watercolor and acrylic. Each piece was painted to be animated. Soon I'll post the final version here. I worked on the logo too. On the movie version the final shot is integrated with logo.
Wednesday, February 6, 2013
Monday, October 29, 2012
Matchmoving and 3D elements
Monday, October 22, 2012
Quercus - Stop Global Warming
Animação produzida na Seagulls Fly.
Modelagem, Fur (pelos) e render: Alan Câmara, Fabrício Moraes e Flávio Mac
Animação: Ivan Oviedo e Alan Camilo
Direção: Flávio Mac
Chevrolet - Captiva
Peça publicitária criada para campanha o Chevrolet Captiva quando trabalhava na Seagulls Fly. Fiz a modelagem. Shaders por Flavio Mac
Tuesday, January 17, 2012
Ipad to 3D
Tuesday, October 18, 2011
Wednesday, December 16, 2009
Another Christmas gift
Three weeks ago, the site 3D total.com showed an interview with myself. This week, my portfolio has been chosen for CGSociety Portfolio as one of this week's three 'Featured Portfolios', Thanks CG Society team.
Wednesday, November 25, 2009
Monday, April 6, 2009
Davi
One of my last works that I've made at Seagulls Fly.
Modeled by me, render by Flavio Mac and Photoshop by Luciana Fintelman.
Hope you like it
Wednesday, September 3, 2008
Classical E.T. - timelapse video
I've been made some works on Zbrush using Zspheres "link" and it's one of works that I posted there. This guy is the classical e.t. from movie of 80's directed by Steven Spielberg. Here is the link to the video.
Part 1
Part 2
Part 3
Tuesday, July 29, 2008
Comicon - Low poly Challenge
Low poly
HI,
A long time without updates here. It's my entry on the Comicon Challenge at the games artisans' site. I've decided to do the PITT, character Created by Dale Keown.
Here is a couple of images posted on the challenge. Check here
Saturday, May 3, 2008
Monday, April 21, 2008
The thing
I´ve started a simple sketch book with Zbrush. Last friday I was thinking about to one cool character and I decide to do this guy.
Wednesday, April 2, 2008
Topogun Beta tester
I'm starting as beta tester of TOPOGUN software.
This guy is very powerfull tool to retopology high mesh models, generate displacement, normal map and bump.
The focus is the game's workflow and of course film, advertising, etc . Well, I'm very happy for this chance to do test this software.
Wednesday, March 26, 2008
Another good week
I'm so happy. In the lest week some of my jobs was plugged on some of more importants forum both here in Brazil and th world. Thanks again to 3Dtoal.com for the tutorial of "Salvatore" and 3d4all.org and ZBrushcental for "Mr. Speed Work", my first work on 3D max.
Sunday, March 23, 2008
Speed work - Zbrush/Max
Hi,
it's my first work on 3d max. I usually work with maya, but in my new employer, I'll work with max then I started with my studies and it's my first study, Of course, I couldn't forget the teapot to use on this study, :-).
I also was testing the workflow on zbrush and would like to know how much time I could to spent on this work using zspheres and retopology.
Monday, February 18, 2008
More works
Some works that I´ve been working at Casablanca Animations, later I´ll post more here.
Leopoldina and the magic pine
The pine
Leopoldina and the magic pine
The pine
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