Monday, July 18, 2016


Oil on Canvas - 50x60 cm
Alan Câmara

Monday, September 16, 2013

Friday, August 9, 2013

Interview at 3d

The Career Path of Alan Camara
By Jo Hargreaves

From his roots in small-town Brazil to working as a successful character designer and 3D artist, Alan Camara has come a long way over the last seven years. In our latest article, we find out more about the path his career has taken, and what he thinks of the industry today.

Thank Jo and 3dtotal team

Check the interview here

Monday, June 24, 2013

One more traditional work

Its my last work all made with gouache, watercolor and acrylic. Each piece was painted to be animated. Soon I'll post the final version here. I worked on the logo too. On the movie version the final shot is integrated with logo.

Wednesday, February 6, 2013

Dwarf model - WIP

One more work unfinished to my collection.

Monday, October 29, 2012

Matchmoving and 3D elements

A simple test with Boujou, Maya and After Effects. I did this shot with my Ipad and I decided to do something using 3D elements. I've modeled a robot some years ago and I tought about create some scene like "Transformers" in my city, Búzios, a wonderfull place with a lot beaches around. Ok, look this.

Monday, October 22, 2012

Quercus - Stop Global Warming

Animação produzida na Seagulls Fly.

Modelagem, Fur (pelos) e render: Alan Câmara, Fabrício Moraes e Flávio Mac
Animação: Ivan Oviedo e Alan Camilo
Direção: Flávio Mac

Chevrolet - Captiva

Peça publicitária criada para campanha o Chevrolet Captiva quando trabalhava na Seagulls Fly. Fiz a modelagem. Shaders por Flavio Mac

Tuesday, January 17, 2012

Ipad to 3D

I discovered recently the Ipad with sketch book pro. I've been made a serie of sketches with this new tool and I decided get the last sketch and make a new 3d work.

Tuesday, October 18, 2011

Wednesday, December 16, 2009

Another Christmas gift

Three weeks ago, the site 3D showed an interview with myself. This week, my portfolio has been chosen for CGSociety Portfolio as one of this week's three 'Featured Portfolios', Thanks CG Society team.

Wednesday, November 25, 2009

Interview - 3D Total

Hi guys,
Just one little update with an interview for the

Click here:

Monday, April 6, 2009


One of my last works that I've made at Seagulls Fly.
Modeled by me, render by Flavio Mac and Photoshop by Luciana Fintelman.
Hope you like it

Wednesday, September 3, 2008

Interview at the 3D creative magazine

Check my interview at the 3D creative Magazine. Thanks a lot the 3D creative team. Check here!

Classical E.T. - timelapse video

I've been made some works on Zbrush using Zspheres "link" and it's one of works that I posted there. This guy is the classical e.t. from movie of 80's directed by Steven Spielberg. Here is the link to the video.

Part 1

Part 2

Part 3

Tuesday, July 29, 2008

Comicon - Low poly Challenge

Low poly

A long time without updates here. It's my entry on the Comicon Challenge at the games artisans' site. I've decided to do the PITT, character Created by Dale Keown.

Here is a couple of images posted on the challenge. Check here

Saturday, May 3, 2008

Monday, April 21, 2008

The thing

I´ve started a simple sketch book with Zbrush. Last friday I was thinking about to one cool character and I decide to do this guy.

Wednesday, April 2, 2008

Topogun Beta tester

I'm starting as beta tester of TOPOGUN software.

This guy is very powerfull tool to retopology high mesh models, generate displacement, normal map and bump.

The focus is the game's workflow and of course film, advertising, etc . Well, I'm very happy for this chance to do test this software.

Wednesday, March 26, 2008

Tutorial/making of Salvatore

Please, check the tutorial and the making of Salvatore at Here is link

Another good week

I'm so happy. In the lest week some of my jobs was plugged on some of more importants forum both here in Brazil and th world. Thanks again to for the tutorial of "Salvatore" and and ZBrushcental for "Mr. Speed Work", my first work on 3D max.

Sunday, March 23, 2008

Speed work - Zbrush/Max


it's my first work on 3d max. I usually work with maya, but in my new employer, I'll work with max then I started with my studies and it's my first study, Of course, I couldn't forget the teapot to use on this study, :-).

I also was testing the workflow on zbrush and would like to know how much time I could to spent on this work using zspheres and retopology.

Monday, February 18, 2008

More works

Some works that I´ve been working at Casablanca Animations, later I´ll post more here.

Leopoldina and the magic pine

The pine

The magic pine

Scene made to the final sequence


Character design of the little girl

Character design test cloth and acessories

Render test made by Marinho Silva